- Bengaluru, Karnataka, India
The MatchMove artist is responsible for reproducing the geometry, camera movement and object movement of a live-action shot in a 3D environment. And is responsible for 3D rotoscoping, for transformation of characters, face, hand and leg replacements and 3d objects for interactions and shadow. A mid-level MatchMove Artist must have experience on a range of large scale film projects encompassing a wide range of camera moves / object tracks and 3d rotoscoping. They should have the ability to work well as part of a team and should have a proven ability to meet deadlines.
Should be able to do all of it, camera, object tracking and 3d rotoscoping to match live-action footage in a 3D environment and to maintain consistent shot quality
Participate in MatchMove dailies and desk rounds, receiving feedback on your work and following direction from leads
Help with conforming any Lidar scans, Survey Data or MatchMove specific geometry for MatchMove Artists prior to starting a sequence following lead MatchMove artist direction
Able to do full body RotoAnim for interactions and replacements
Do accurate shot breakdowns based on your shot assignment and ensure its being followed upon on a regular basis during show leads desk rounds.
Support your lead / senior in making sure target deliveries are met
Make your show lead / senior aware of any technical issues
Make your show co-ordinator & lead is aware of any production issues
Make your show lead / HOD aware of any R&D requests that you think may benefit the team
Ability to navigate the hub dailies viewer to get the required information for their shots
Ability to understand camera data sheet and turnover sheets
Should be able to assist with any image based modelling for building MatchMove models.
Should be able to test rigs for RotoAnimation and give feedback to the lead
Help junior artists with their work
Knowledge and Experience:
Must have thorough knowledge of software based object tracking and 3D rotoscoping of a digital model to a live action background
Proven MatchMove experience in a large feature-film VFX production environment
Must be proficient in: 3D Equalizer, Maya and Boujou
Must have a basic knowledge on Film/Digital SLR cameras
Must have ability to understand various types of lenses and distortion
Knowledge of Nuke / Shake compositing software and tracking in Nuke / Shake an advantage.
Must be able to model and manipulate geometry for scene reconstruction and to aid tracking
Candidates should demonstrate a good eye for detail and precision with strong problem-solving skills
Must have a solid understanding of camera moves and filming techniques
Excellent communication skills
General understanding of Linux/Unix-based operating systems
Ability to work in a team