Lead Technical Animator

  • Full-time
  • Project: Dagger
  • Department: Animation
  • Location: US, New York (Remote/Hybrid)

Company Description

Company Description

People Can Fly is one of the leading independent AAA games development studios with an international team of hundreds of talented individuals working from offices located in Poland, UK, US, and Canada, and from all over the world thanks to our remote work programs.

Founded in 2002, we made our mark on the shooter genre with titles such as Painkiller, Bulletstorm, Gears of War: Judgment, and Outriders. We are one of the most experienced Unreal Engine studios in the industry and we are expanding it with in-house solutions called PCF Framework.

Our creative teams are currently working on several exciting AAA projects with the top publishers in the industry: Project Gemini with Square Enix and Project Dagger with Take-Two (2K), in addition to a new IP to be self-published and two other games in a concept phase. One of our IPs is also being adapted for VR technology.

With over 20 years of experience, PCF sets out to explore new horizons. We aim to combine our expertise with creativity of the best and most forward-thinking talents in the industry to work together on the new generation of action games for the global gaming community.

If you decide to accompany us on this journey, you’ll have a chance to perfect your craft and expand your knowledge, working alongside leaders in the industry on bringing a brand-new unique experience to the players worldwide.

Project Dagger is a new IP developed with Take-Two Interactive. It’s a yet unannounced AAA action- adventure game developed by our North American team supported by PCF’s European studios.

If you feel yourself able to deliver as nobody else, take ownership of your projects, and are ready to leave a mark on a game you work on, apply now!

Job Description

  • Mentoring, managing and leading the technical animation department
  • Setting the guidelines, standards and quality bar for technical animation
  • Characters, creatures and props rigging and skinning
  • Implementing characters in Unreal Engine 4 including cloth, physics and blueprint setups
  • Working across disciplines, particularly with the art and animation teams, to ensure a smooth development pipeline that delivers high quality assets
  • Building custom pipeline tools and working with engine and project leads on continuous improvement of those tools

Qualifications

  • Expert knowledge of Maya, specializing in rigging/skinning
  • Minimum 8 years of experience in technical animation, tools and pipeline development
  • Experience working on at least one published AAA title
  • Strong Python scripting skills
  • Expert understanding of anatomy and character movement
  • Excellent communication skills with the ability to clearly provide technical feedback into the tasks, rigs, toolsets and documentation
  • Knowledge of current and future technology and trends in video games

PREFERENCE TO APPLICANTS WITH

  • Knowledge of facial rigs and/or Metahuman for games, television or film
  • Familiarity with Unreal Engine 4 and/or Unreal 5 art production pipelines
  • Modeling and animation experience
  • Knowledge of Unreal cloth and dynamics

Additional Information

What we offer:

U.S.

  • 100% group health insurance benefit premiums paid by PCF (Medical, Dental, Vision, Group Life, and Supplemental Live) and start on day 1 of employment.
  • 401K with 100% match, up to 3% of employee salary, and vested immediately.
  • Paid week off during Winter Holidays.
  • 20 paid vacation days and 5 paid sick days.
  • Free virtual health and mental wellbeing sessions included in the plan for members and their dependents.
  • A competitive salary and performance-based annual bonuses.
  • Personal development opportunities and ability to work in a global environment.
  • Work in a creative team with people full of passion for what they do.
  • Long term disability, short term disability, travel insurance, as well as other benefits provided. 

Canada

  • Benefit package 100% paid by PCF. Insurance company reimburses 100% of claims (Up to $500 per service a year, as well as individual family coverage).
  • Full Dental coverage, including major dental and orthodontics.
  • 4% RRSP matching before tax deductions, 100% vested on day 1.
  • Paid week off during Winter Holidays.
  • 20 paid vacation days and 5 paid sick days.
  • Free virtual health and mental wellbeing sessions included in the plan for members and their dependents.
  • A competitive salary and performance-based annual bonuses.
  • Personal development opportunities and ability to work in a global environment.
  • Work in a creative team with people full of passion for what they do.
  • Long term disability, short term disability, travel insurance, as well as other benefits provided.
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