Crowd Artist

  • London, UK
  • Employees can work remotely
  • Full-time

Company Description

TO BE ELIGIBLE FOR REMOTE WORK YOU MUST RESIDE IN LONDON

This job application remains open even when we don’t have roles available. If you would like to be considered, please apply and we will contact you as soon as we have an opening.

MPC Episodic opens the world of award-winning, industry defining VFX tools and talent to streaming and episodic showrunners globally. 

From pitch to delivery, from Virtual Production techniques to the latest in photo-real CG character development, from the most minute detail to epic earth-shattering effects, MPC Episodic delivers new levels of expertise to episodic VFX. 

MPC is home to brave creators who are eager to combine innovation, craft and creativity to bring entirely different ideas and experiences to audiences everywhere. Working at MPC is where passion and purpose come together; we support new ways of thinking to empower talent as we continue to lead the industry. 

Job Description

Crowd Artists populate scenes with large amounts of agents in Houdini.

This ranges from huge battlefields and sprawling cities, to animal herds, flocks of birds and fish, epic space battles, zombie apocalypses and everything in between!

Reporting to the Crowd Lead and show Supervision, your main tasks will be:

  •  Setting up crowd agents and clips for shot creation
  •  Populating and choreographing scenes using proprietary Houdini tools and work flows
  • When necessary, create Houdini simulations for more complex behaviors
  • Create dailies to review and follow creative and technical feedback
  • Release approved crowd to the pipeline for other departments to pick up
  • Work with other Crowd Artists to create great looking shots in a smart and efficient manner

Qualifications

Crowd Essentials

  • A solid knowledge of Houdini

Any of the following technical skills is a bonus:

  • A background in crowd simulation methods
  • Technical background using Python and VEX

Any of the following experience is a great advantage:

  • Experience in a VFX production pipeline
  • Simulation experience
  • Problem solving skills

Based on your skills we will assess your suitability for a particular role during the application process.

Additional Information

The details above provide an outline of the key requirements for candidates to apply for a role in this department. At [company] we have a number of job classifications within our artist team structure. These are:

  • Artist
  • Key Artist
  • Technical Artist
  • Lead
  • Head of Department

Based on your skills we will assess your suitability for a particular role during the application process.

This job application remains open even when we don’t have roles available. If you would like to be considered, please apply and we will contact you as soon as we have an opening.

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