3D Animator (Gameplay)
- Montreal, QC, Canada
Ubisoft Montreal is looking for you, 3D Animators.
At Ubisoft Montreal, a preeminent developer of videogames located in Montreal’s dynamic Mile-End neighbourhood since 1997, we offer a work environment unique in the industry for allowing you to build and cultivate games that are part of critically acclaimed, iconic AAA franchises of international repute.
When you join Ubi Montreal, you enter a community of extraordinary, passionate developers connected by their need to innovate, to be creative and to work with the latest technology. You’ll discover a world where employees enjoy constant career advancement, a supportive learning environment, and competitive compensation packages.
More than anything, at Ubi Montreal, you will regularly ship a variety of big, quality titles—Assassin’s Creed, Far Cry,Rainbow Six, Watch_Dogs, For Honor and … well we can’t disclose all our secrets just yet …—and work with some of the most talented people in the industry.
On being a 3D Animator at Ubi Montreal
When you’re a 3D Animator at Ubi Montreal, you are responsible for a game’s polished, harmonious animation, which allows players to fully immerse themselves in a world that is stylistically believable and consistent.
Whether you’re animating for a hero or a monster, for a crowd or an object, you are always thinking of the movement’s intention and the subject’s behaviour, and of how this one tiny part fits into the larger picture of the game. All your efforts gain their meaning when you take a step back, see the finished product and feel the months of mechanics and decision-making dissolve to reveal a piece of art that brings a new, beautiful world to life.
You understand that teamwork is essential to reach that point. As an individual, you see a hidden story in the way a person moves; you tend to deconstruct the world around you into smaller parts that you then build back up. As a teammate, you pride yourself on your attention to detail, your organizational and communication skills, and your adaptability to change. You collaborate with artists, designers, programmers, leads and other animators, all of whom have opinions, ideas and constraints, but all of whom are committed to the unified goal of authentically portraying the universe with a certain flair.
The daily life of a 3D Animator at Ubi Montreal
- Sync the engine and the build to ensure you’re working with the latest code and animations.
- Check in with your lead and your team to update and be updated the current situation
Depending on the production stage, you then move on to:
- Prototyping, key framing, or blocking an animation;
- Working on your animations, of course, from scratch or from mo-cap;
- Testing your animations—over and over—and validating your designs;
- Problem-solving your animations;
- Polishing your animations.
Read the latest relevant academic literature in order to stay at the forefront of your field.
What it takes to make it
- A college diploma in 3D for videogames or equivalent;
- 3 years (or more) of experience in videogame animation or equivalent;
- Proficiency to communicate with all disciplines and to support and elevate the team in terms of visuals;
- Experience with animation software such as Motion Builder, 3ds Max or Maya;
- You love pushing the envelope, but you also understand the demands cohesive teamwork.
We are an equal-opportunity employer and value diversity at our company. We do not discriminate on the basis of race, ethnicity, religion, gender, sexual orientation, age or disability status.